Sharpa's humanoid assembles PC
What happened
Sharpa Robotics showed North assembling a desktop PC with sub‑millimeter precision using 22‑DOF hands and over 1,000 touch sensors per fingertip — demoed at GTC and driven by the CraftNet real‑time vision+touch stack. The demo signals rapid progress in high‑precision manipulation and tactile sensing for general‑purpose humanoids. (x.com)
Why it matters
Footage released by Sharpa shows North performing a GPU insertion into a desktop PCIe slot during demonstrations at NVIDIA GTC in San Jose, an operation that the company presented on March 16–19, 2026. Sharpa says its in‑house anthropomorphic hand (branded SharpaWave) entered mass production and began shipping in October 2025, with the company marketing the hand for fine‑manipulation use cases. Independent reporting and company material list fingertip pressure sensitivity on the tactile array at about 0.005 N and cite peak fingertip force capacity near 30 N for the hand. Sharpa characterizes CraftNet as a visuo‑tactile VTLA model that splits control into a Motion Brain (System 1) for movement generation and an Interaction Brain (System 0) for contact‑level control, and it maps tactile traces onto human video and glove datasets during training. Sharpa ran multiple live autonomy demos at CES 2026 — including continuous ping‑pong sessions that the company staged for hours each day across the four‑day show — to stress test perception, timing and contact robustness in public. The firm has signaled closer ties with NVIDIA for training and deployment work and listed membership in NVIDIA’s Inception program while promoting CraftNet and its sim‑to‑real tooling at GTC 2026.
Key numbers
- Sharpa Robotics showed North assembling a desktop PC with sub‑millimeter precision using 22‑DOF hands and over 1,000 touch sensors per fingertip — demoed at GTC and driven by the CraftNet real‑time vision+touch stack.
- (x.com) Footage released by Sharpa shows North performing a GPU insertion into a desktop PCIe slot during demonstrations at NVIDIA GTC in San Jose, an operation that the company presented on March 16–19, 2026.
- Sharpa says its in‑house anthropomorphic hand (branded SharpaWave) entered mass production and began shipping in October 2025, with the company marketing the hand for fine‑manipulation use cases.
- Independent reporting and company material list fingertip pressure sensitivity on the tactile array at about 0.005 N and cite peak fingertip force capacity near 30 N for the hand.
Sources
Quick answers
What happened in Sharpa's humanoid assembles PC?
Sharpa Robotics showed North assembling a desktop PC with sub‑millimeter precision using 22‑DOF hands and over 1,000 touch sensors per fingertip — demoed at GTC and driven by the CraftNet real‑time vision+touch stack. The demo signals rapid progress in high‑precision manipulation and tactile sensing for general‑purpose humanoids. (x.com)
Why does Sharpa's humanoid assembles PC matter?
Footage released by Sharpa shows North performing a GPU insertion into a desktop PCIe slot during demonstrations at NVIDIA GTC in San Jose, an operation that the company presented on March 16–19, 2026. Sharpa says its in‑house anthropomorphic hand (branded SharpaWave) entered mass production and began shipping in October 2025, with the company marketing the hand for fine‑manipulation use cases. Independent reporting and company material list fingertip pressure sensitivity on the tactile array at about 0.005 N and cite peak fingertip force capacity near 30 N for the hand. Sharpa characterizes CraftNet as a visuo‑tactile VTLA model that splits control into a Motion Brain (System 1) for movement generation and an Interaction Brain (System 0) for contact‑level control, and it maps tactile traces onto human video and glove datasets during training. Sharpa ran multiple live autonomy demos at CES 2026 — including continuous ping‑pong sessions that the company staged for hours each day across the four‑day show — to stress test perception, timing and contact robustness in public. The firm has signaled closer ties with NVIDIA for training and deployment work and listed membership in NVIDIA’s Inception program while promoting CraftNet and its sim‑to‑real tooling at GTC 2026.