Narrative prototyping course
A narrative prototyping course by Anthony Jauneaud was announced as starting soon, and a separate beginner tutorial video was shared in the same community channels for newcomers (x.com) (x.com). The course and paired tutorial are being positioned for creators who want to build story‑first prototypes without deep prior experience (x.com) (x.com).
Anthony Jauneaud, a game writer and narrative director, is launching a course on building video game story prototypes with short stories, with a separate beginner tutorial shared alongside it. (youtube.com) A D6 Learning event listing says the live presentation for “Prototyping Video Game Narratives with Short Stories” took place on April 9 via Zoom. The listing identifies Jauneaud through credits including *Night Call*, *A Plague Tale: Requiem*, *Dordogne*, *Harmony: Fall of Reverie*, and *Battlestar Galactica: Scattered Hopes*. (eventbrite.com) D6 Learning describes itself as an international online school focused on coding, game design, digital arts, information technology, web development, cybersecurity, and narrative design. That places Jauneaud’s class inside a broader training catalog rather than as a one-off workshop. (d6learning.com) Narrative prototyping is the early-stage practice of testing a game’s story before a full production build exists. Arcweave, one of the tools now used in that workflow, describes its software as a collaborative platform for dialogue trees, quests, branching narratives, and interactive story prototyping. (arcweave.com) Arcweave says teams can prototype and test stories directly in the app instead of waiting for new engine builds, and it offers integrations for Unity, Unreal, and Godot. Its education page says schools also use it to teach branching narratives, dialogue design, and scenario prototyping. (arcweave.com, arcweave.com) Jauneaud’s own agency, actezéro, pitches workshops for teams that need to “lay down, explore, reshape” a story and test it outside the usual game development routine. The agency site says Jauneaud previously worked at Ubisoft, Asobo Studio, and Sumo Digital before going independent. (acte-zero.com) A French screenwriting school profile says Jauneaud has worked in video games since 2009 and founded actezéro in 2021. The same profile says he has taught writing and narrative at schools including YNOV, GameSup, and 3IS. (ceea.edu) D6 Learning also hosted Jauneaud for an online talk on March 26, 2026 about interactive storytelling and narrative design. The YouTube description for that session links directly to the course page, showing the class is being introduced as part of a continuing push to teach story-first game development online. (youtube.com, eventbrite.com) The paired beginner tutorial gives newcomers a lower-friction entry point while the course targets a more structured path into narrative design. Together, they frame story prototyping as something creators can practice before they have a full team, a finished script, or a playable game build. (youtube.com, arcweave.com)