WILL demands RTX 5090 for 4K

- TomorrowHead Studio launched WILL: Follow The Light on May 7, and fresh PC testing says native 4K at max settings really means GeForce RTX 5090. - The standout number is 70 to 78 fps at native 4K on an RTX 5090, with GPU load near 99% and power draw above 500 W. - That matters because even 1080p starts at RTX 4070-class hardware, showing how fast UE5 visuals are raising the entry bar.

A new Unreal Engine 5 game just turned the usual “recommended specs” conversation into something much uglier. WILL: Follow The Light launched on May 7, and early testing says native 4K at max settings is basically an RTX 5090 job. Not “nice to have.” Not “for headroom.” More like “this is the only card that keeps it above 60 fps without help.” That is the story here — not because every player needs 4K, but because it shows how quickly top-end PC gaming is eating hardware. (store.steampowered.com) ### What kind of game is this? WILL: Follow The Light is a first-person narrative adventure from TomorrowHead Studio. You play a lighthouse keeper crossing northern seas and ruined landscapes in search of his missing son. On paper, that does not sound like the kind of game that should terrify your GPU. But it is (store.steampowered.com)rt of modern rendering stack that can punish even expensive hardware. (store.steampowered.com) ### What actually happened this week? The game released on Steam on May 7, 2026, and almost immediately got benchmarked at max settings across multiple resolutions. The eye-catching result was simple: native 4K with a stable frame rate above 60 fps required NVIDIA’s flagship GeForce RTX 5090. That is not a rumor (store.steampowered.com) surfaced alongside launch. (store.steampowered.com) ### How steep are the requirements? Pretty steep. The benchmark breakdown says 1080p/60 fps wants a GeForce RTX 4070 or Radeon RX 6800. For 1440p/60 fps, the target jumps to a GeForce RTX 5070 or Radeon RX 7900. Then 4K/60 fps lands at the RTX 5090. That is a brutal curve. Usually you expect 1080p to be the safe (store.steampowered.com) starts high. (en.gamegpu.com) ### How hard is the 5090 working? Very hard. The reported 4K result for the RTX 5090 is 70 to 78 fps in the heaviest scenes, with utilization at 98% to 99%. Power draw goes past 500 W under that load. So this is not a case where the 5090 is cruising and the article is being dramatic. The card is close to fully occupied just holding the line at native 4K max settings. (en.gamegpu.com) ### Is this bad optimization? Maybe less than you’d think. The benchmark write-up explicitly says the game shows no critical code optimization problems and that the heavy requirements come from pushing modern engine features hard. That does not mean the game is perfectly optimized. It means th(en.gamegpu.com)t the bill often lands on players. (en.gamegpu.com) ### Can upscaling save you? Yes — and for most people, it has to. WILL includes DLSS, FSR, and XeSS, which means lower-end systems are not locked out. But that also reveals the real state of PC graphics in 2026: “native 4K” is turning into a luxury mode, while AI upscaling is becoming the norm(en.gamegpu.com)force native rendering alone. (en.gamegpu.com) ### Why does this matter beyond one game? Because it resets expectations. If a relatively niche narrative adventure can ask for an RTX 4070 at 1080p and an RTX 5090 at native 4K, then the old mental map of “midrange is enough for almost everything” keeps breaking down. The catch is that flagsh(en.gamegpu.com)oop is great for visuals. It is terrible for budgets. (en.gamegpu.com) ### Bottom line WILL: Follow The Light is not important because everyone will play it. It is important because it makes the hardware trend impossible to ignore. Native 4K PC gaming is starting to look less like a standard setting and more like a premium stress test. (store.steampowered.com)

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