Elden Ring Universe Expands to Tabletop

The video game *Elden Ring* is being adapted into a cooperative board game titled “Realm of the Grafted King.” The tabletop game will focus on exploration and combat within the Limgrave area from the source material. The product, which features detailed miniatures, targets the growing market of digital RPG fans who also play board games.

- The project was funded on Kickstarter, raising £3,291,610 (approx. $3.9M USD) from 13,896 backers. - Gameplay is co-operative for 1-4 players and features no dice, instead using a card-based system with a unique combat grid where a character's position determines their battle stance. - The publisher, Steamforged Games, has a track record of adapting high-profile video game licenses into tabletop games, including *Dark Souls*, *Monster Hunter*, and *Resident Evil*. - The core "Realm of the Grafted King" box provides a campaign of over 40 hours, which can be extended to more than 90 hours with the "Weeping Peninsula" and "Stormveil" expansions. - Exploration is handled on a modular, hex-grid map that players build out as they travel, with mechanics like Sites of Grace resetting enemy encounters, mirroring the video game. - The market for tabletop games was valued at $19.5 billion in 2024 and is projected to grow to $34.1 billion by 2030, with adaptations of existing intellectual properties being a notable trend. - Player characters, known as Tarnished, can be customized and progress through deck-building mechanics that modify their attack and effect capabilities.

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