Marathon inventory change

- Bungie doubled how many Depleted Patch Kits and Depleted Shield Charges players can carry in Marathon. (ign.com) - The change is part of patch 1.0.6.1, which also includes shotgun balance tweaks and major UI fixes. (ign.com)(vice.com) - Coverage says these tweaks explicitly aim to make the extraction shooter less punishing for newcomers. (ign.com)(vice.com)

Bungie has doubled the stack size for Marathon’s basic healing and armor consumables, letting players carry six per slot instead of three. (bungie.net) The change arrived in Marathon update 1.0.6.1 on April 21, 2026. Bungie’s patch notes say Depleted Patch Kits and Depleted Shield Charges now stack to six, while standard Sponsored Kits also come with stacks of six instead of three. (bungie.net) Update 1.0.6.1 also raised daily Armory stock limits for Enhanced and Deluxe Sponsored Kits and increased how often Recruits drop Depleted Patch Kits and Depleted Shield Charges. Bungie packaged those economy changes with weapon tuning and bug fixes in the same patch. (bungie.net) Marathon is an extraction shooter, a format where players enter a match with gear, loot items during a run, and lose what they are carrying if they die before extracting. In that kind of game, a stack-size change affects how much room players have for survival items versus loot. (ign.com) Recent coverage tied the patch directly to Bungie’s effort to make Marathon easier to learn for less experienced players. IGN said the studio was trying to make the game “less punishing for newbies,” and Vice described the update as another step to “ease the learning curve.” (ign.com) (vice.com) The same patch also hit one of the game’s most-used shotguns. Bungie reduced the WSTR shotgun’s effective range and adjusted its damage falloff, changes that multiple patch-note roundups highlighted as a notable combat balance pass. (bungie.net) (ign.com) On the interface side, Bungie fixed several inventory and equipment problems, including an issue where the user interface could show a frag grenade exploding at the player’s feet and bugs that affected overflow items. The official update page framed 1.0.6.1 as a patch for item economy, combat, and user interface stability. (bungie.net) (steamcommunity.com) The inventory buff follows Marathon’s larger 1.0.6 mid-season update from April 14, which added broader progression, social, and balance changes. A week later, Bungie used 1.0.6.1 for smaller adjustments that change how often players can heal, armor up, and keep moving through a run. (ign.com) (bungie.net) For Marathon players, the immediate effect is simple: one inventory slot now holds twice as many emergency supplies as it did before April 21. In a game built around extracting alive, Bungie has made that tradeoff a little less tight. (bungie.net) (ign.com)

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