Marathon Heavily CPU-Bound, Favors AMD
New game Marathon is heavily CPU-bound where DLSS/FSR offer no FPS boost without frame generation. AMD Ryzen 7 9800X3D dominated Intel Core i9-14900K with 245 vs 185 FPS average, highlighting the importance of gaming CPU upgrades for optimal performance.
The new *Marathon* is a revival of Bungie's classic sci-fi shooter series from the 1990s, which predates both *Halo* and *Destiny*. While the original was a Mac-exclusive FPS, this new entry is a PvP-focused extraction shooter built for PC, PlayStation 5, and Xbox Series X/S, set for a March 5, 2026 release. The game is built on Bungie's proprietary Tiger Engine, an in-house technology that evolved from the engine used for the *Destiny* series. Player feedback from a recent server slam event highlighted issues with high CPU usage and inconsistent frame rates, indicating the engine is being pushed in new ways for this title. Extraction shooters like *Marathon* and *Escape from Tarkov* are often CPU-intensive due to the significant calculations required beyond just graphics. These tasks include managing complex AI behavior, tracking numerous loot items across the map, and handling constant network communication to synchronize player and item states. The performance disparity stems from CPU architecture, specifically AMD's 3D V-Cache technology. This feature stacks extra L3 cache memory directly on the processor, which dramatically speeds up access to game data and reduces the need to fetch information from slower system RAM. This is particularly effective in CPU-bound gaming scenarios. Across a wide range of 40+ gaming benchmarks, the Ryzen 7 9800X3D consistently outperforms the Intel Core i9-14900K, showing an average performance lead of 13-18%. In some CPU-heavy titles, that advantage can climb significantly higher, demonstrating the real-world impact of a larger, faster cache.