Free Shooter Highguard Shuts Down
Free-to-play shooter "Highguard" will shut down March 12, less than two months after launch despite having a star-studded development team. The abrupt closure is being viewed as a sign of increasing market impatience for live-service shooters that fail to gain immediate traction.
The development studio behind *Highguard*, Wildlight Entertainment, was founded by industry veterans with a pedigree in successful shooters, including key figures from the teams behind *Apex Legends*, *Titanfall*, and *Call of Duty*. The game was developed for four years and was intended to be a "shadow drop" release with minimal marketing, letting the game speak for itself. *Highguard* was unveiled during the final world-premiere slot at The Game Awards in December 2025, a spot typically reserved for major titles. The game launched on January 26, 2026, for PlayStation 5, Windows, and Xbox Series X/S, and initially saw a peak of nearly 100,000 concurrent players on Steam alone. Despite the initial player interest, which drew over two million players into the game, the player base dropped by 90% within the first week. This rapid decline was followed by reports in February that the game's primary financial backer, Tencent, had withdrawn its funding. The loss of funding led to significant layoffs at Wildlight Entertainment just weeks after launch, with only a core team remaining to support the game. The studio announced on March 3 that the game would shut down permanently on March 12, less than 50 days after its release, stating they were unable to build a sustainable player base. Interestingly, the development team is releasing one final update before the game goes offline. This last patch will add a new playable character, a new weapon, and skill trees for the remaining players to experience in the game's final days. The swift failure of *Highguard* is being compared to other live-service titles that also shut down shortly after launch, such as Sony's *Concord*, which was taken offline just 11 days after its release in 2024. These closures highlight a challenging market for new online games that don't achieve immediate and sustained success.