Sektori recoups developer living salary
- Kimmo Lahtinen said on May 18 that Sektori’s Nintendo Switch 2 launch had already let the solo developer recoup a living salary. - Lahtinen said total sales were about 30,000, after previously saying the game had left him with “zero salary for 4.5 years.” - Sektori launched on the Switch 2 eShop on May 14 for $14.99, according to the game’s release announcement.
Kimmo Lahtinen said on May 18 that the Nintendo Switch 2 version of *Sektori* had already generated enough sales for the solo developer to “pretty much” recoup a living salary. The comment, first highlighted by Eurogamer and then reported by Nintendo Life, came four days after the game’s May 14 launch on Nintendo’s new platform. Lahtinen said total sales for the game were about 30,000 at the time of his post. Nintendo Life described *Sektori* as a spiritual successor to *Geometry Wars*. ### What exactly did the developer say? Kimmo Lahtinen wrote in a Bluesky post on May 18 that “with the Sektori Switch 2 launch, I’ve pretty much recouped a living salary for myself too.” In the same post, he said total sales were “about 30000” and thanked players for the Switch 2 reception. (nintendolife.com) Lahtinen also used the post to contrast the Switch 2 performance with the game’s earlier sales. He said the project was “just nearing recoup on indirect costs/overheads,” but that still left him with “zero salary for 4.5 years.” ### Why is the Switch 2 version getting attention? (nintendolife.com) Nintendo Life reported on May 19 that the Switch 2 port had “proven to be a big success” for Lahtinen. The outlet said the platform launch had effectively given the developer a living wage after the game’s earlier releases on PC, PlayStation 5 and Xbox had only covered indirect costs and overheads. (nintendolife.com) Eurogamer was cited by Nintendo Life as the first outlet to surface the sales update. Nintendo Life’s report tied the improvement directly to the early Switch 2 launch window, when smaller downloadable titles are competing for attention alongside first-party releases. (nintendolife.com) ### What is Sektori, and who made it? Tampere, Finland-based developer Kimmo Lahtinen released *Sektori* as a twin-stick shooter built around short runs, shifting battlefields and score chasing. In the Switch 2 launch announcement, Lahtinen said his background at Housemarque helped shape the game’s arcade design. (nintendolife.com) Nintendo Life and the game’s promotional material both framed *Sektori* in relation to *Geometry Wars*. The press release called it a “hyperkinetic twin-stick shooting masterpiece,” while Nintendo Life described it as a spiritual successor to Bizarre Creations’ neon arcade shooter. (beta.gamespress.com) ### When did the Switch 2 release happen, and what does it cost? May 14 was the release date for *Sektori* on the Switch 2 eShop, according to the game’s launch announcement. The listed price was $14.99 in the United States, with equivalent pricing of €14.99 and £13.49 in Europe and Britain. (nintendolife.com) Nintendo Life had separately reported in April that the Switch 2 edition would arrive on May 14. That put the port several months after the game’s initial launch on other platforms in late 2025. ### What comes next for the game? Nintendo Life’s report said Lahtinen hoped the game would continue selling in the weeks, months and years ahead. (beta.gamespress.com) The outlet also noted that Nintendo does not allow developers to share platform-specific sales figures, leaving Lahtinen’s “about 30000” figure as the public reference point for total sales rather than a Switch 2-only number. (nintendolife.com) The Switch 2 version is already live on the eShop at $14.99, and Lahtinen is the named developer attached to the release. For now, the next measurable milestone is whether the post-launch sales pace continues beyond the first week on Nintendo’s new hardware. (beta.gamespress.com) (nintendolife.com)