Drecom launches Drecom Creators Studio

- Drecom said on May 14 it launched Drecom Creators Studio, an indie game label to support creators, fund projects and bring titles worldwide. (gematsu.com) - The clearest operating detail is BitSummit PUNCH: Drecom said the new studio will show supported titles in Kyoto from May 22 to 24. (gematsu.com) - Creator applications are open now on the studio’s official website, where Drecom said more BitSummit demo details will be posted. (gematsu.com)

Drecom said on May 14 it launched Drecom Creators Studio, a new indie game studio focused on supporting creators, identifying projects and bringing them to market globally. Gematsu, citing Drecom’s announcement, said the studio will provide support from development through longer-term intellectual property expansion. (gematsu.com) The company said the effort will target projects from solo creators to small teams. Drecom also said the new studio will exhibit at BitSummit PUNCH in Kyoto later this month. ### What is Drecom saying this studio will actually do? Drecom described Drecom Creators Studio as an indie game studio built to “discover” the potential of creator-made works and provide end-to-end support, according to the company’s announcement as reported by Gematsu. (gematsu.com) That support includes development know-how, financial assistance, marketing help and integrated media campaigns, the announcement said. The company said the studio is meant to serve a broad range of projects, from individual developers to small teams. Drecom said it wants to preserve creators’ artistic vision while helping works travel across generations and borders. (gematsu.com) ### Why is Drecom linking the launch to IP and media mix work? Drecom said the background to the launch is its broader push to expand IP-based entertainment content. In its statement, the company said supporting creators and bringing works to the world would contribute to the game industry and to Japanese entertainment more broadly. (gematsu.com) The company pointed to its work beyond game development and publishing, including novelizations, comics, anime adaptations and merchandise. Drecom cited the “Wizardry” franchise as one example of that approach, and said it had developed “Blade & Bastard” from that intellectual property into a media mix spanning novels, comics, anime adaptations and merchandise. (gematsu.com) ### What existing Drecom game did the company use to show its reach? Drecom said “Wizardry Variants Daphne,” a 3D dungeon RPG released in October 2024 for iOS, Android and Steam, has surpassed 3 million downloads worldwide. The company used that figure in its launch message for Drecom Creators Studio as evidence of the audience it has built around its game and IP businesses. (gematsu.com) Drecom’s corporate site also lists an April 1, 2026 item saying “Wizardry Variants Daphne” reached 3 million downloads worldwide. That gives the new studio a recent internal benchmark tied to a live game with international distribution. (gematsu.com) ### Where will people see the new studio’s first public showing? BitSummit PUNCH is the first named public event attached to the launch. Drecom said Drecom Creators Studio will exhibit at the indie game event from May 22 to May 24 at Miyako Messe in Kyoto, Japan. The company said the booth will include a demo area for titles the studio is supporting, and Gamer’s report on the announcement said novelty items are also planned. (gematsu.com) Drecom said details on the playable titles will be released on the official studio website ahead of the show. (drecom.co.jp) ### How are creators supposed to engage with it now? Drecom said it is seeking creators to work with the new studio and has opened an application channel on the official website. Gematsu said detailed information about the studio and the creator application are available now. (gematsu.com) May 22 is the next concrete date in the rollout. Drecom said Drecom Creators Studio will appear at BitSummit PUNCH in booth location 1F A-19, listed as planned, and more details on playable titles will be posted on the studio’s official site before the event. (gamer.ne.jp) (gematsu.com)

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