Global Video Game Market to Exceed $593B
The global video game market is projected to surpass USD 593 billion by 2031, according to a report from Mordor Intelligence. Key growth drivers include the expansion of cloud gaming, which is growing at a 26% CAGR, mobile-first adoption, and the increasing use of AI in game development. The Asia-Pacific region is also a significant source of investment and market expansion.
- The Asia-Pacific gaming market was valued at $136.5 billion in 2023 and is projected to grow at a compound annual growth rate of 10.9% through 2030. Mobile gaming is a primary driver, with smartphone adoption in the region expected to reach 90% by 2030. - Generative AI is significantly impacting game development by reducing asset creation costs, which can account for 30-40% of a total game budget. A recent survey found that 87% of game developers are now using AI in their workflows to automate tasks and speed up production. - Cloud gaming giants like Google, Microsoft, Amazon, Tencent, and Sony are key players in the market's expansion. The evolution of 5G technology is expected to further fuel the cloud gaming sector by providing the low latency necessary for an immersive experience. - The global AI in gaming market is projected to grow from $1.2 billion in 2022 to $7.1 billion by 2028, with a compound annual growth rate of about 30%. This growth is attributed to AI's role in creating smarter, more engaging, and profitable games through features like intelligent NPCs and automated testing. - In 2025, *Honor of Kings* was the top-grossing mobile game worldwide with $1.6 billion in revenue, while *Monopoly Go* led in the United States and on the Google Play store. The mobile gaming segment is projected to reach $126 billion in global revenue in 2025. - Rising costs of components like RAM, GPUs, and CPUs, driven by demand from AI data centers, could increase the price of gaming hardware. This may lead to shifts in consumer behavior, including increased play on existing devices and greater adoption of mobile and cloud gaming. - The metaverse is viewed by 97% of gaming executives as being centered in the gaming industry today. Companies are exploring new revenue streams within these virtual worlds, such as digital fashion for avatars and in-game events, with 48% of executives seeing opportunities for new business models. - While many AAA studios use AI for character animation and dialogue, some developers are hesitant to fully adopt generative AI for asset creation due to concerns about quality, maturity, data ownership, and unclear licensing.