100 Thieves having a rough week
100 Thieves had a poor showing across multiple esports: they missed PGL Astana qualification in CS2 (finishing third), went 0‑3 in Rainbow Six results, scraped into Marvel Rivals playoffs via a tiebreaker, and placed 17th in Apex with a substitute — an across‑the‑board slump that raises questions about org depth. When a multiplatform org posts those kinds of results simultaneously, it usually triggers internal reviews and potential roster changes. (x.com)
One bad result can be a blip. Four bad results across four games in the same week starts to look like an organization-wide problem, and 100 Thieves just had that kind of week in Counter-Strike 2, Rainbow Six Siege, Marvel Rivals, and Apex Legends. (liquipedia.net, liquipedia.net, liquipedia.net, liquipedia.net) The Counter-Strike 2 team got closest to a clean success and still missed the point of the event. In the PGL Astana 2026 European qualifier, 100 Thieves finished third after losing 2-1 to Magic in the upper bracket, beating three lower-bracket opponents, and then losing 2-1 to K27 in the lower-bracket final while only first place qualified for Astana. (liquipedia.net, hltv.org) That Counter-Strike run hurts more because the bracket was only eight teams deep. 100 Thieves beat HOTU, lavked, and AKPO6ATbI, but the two matches against direct qualification rivals, Magic and K27, were the two they dropped. (liquipedia.net) Rainbow Six Siege has been rougher. In the North America League 2026 Kickoff group stage, 100 Thieves opened 0-3 with a 4-7 loss to FearX on playday one, a 6-8 loss to Spacestation on playday two, and a 4-7 loss to 1/30 on playday three. (liquipedia.net, liquipedia.net) That start matters because this Rainbow Six roster is brand new. Liquipedia lists 100 Thieves’ Rainbow Six team as created on March 9, 2026, which means the org is trying to get a fresh lineup settled while already chasing results in an A-Tier league that runs from April 1 to April 23. (liquipedia.net, liquipedia.net) Marvel Rivals is the one place where 100 Thieves technically survived, but even that came with a warning label. In the Ignite 2026 Preseason Americas group stage, they finished 2-3 in matches and 6-7 in maps, which was just enough for third in Group A and a playoff spot. (liquipedia.net, liquipedia.net) The path there was shaky. 100 Thieves lost 2-1 to NRG Shock, beat FlyQuest 2-1, got swept 2-0 by Swamp Gaming, beat Sentinels 2-0, and then lost 2-1 to Cafe Rose, finishing with the same 2-3 match record as Sentinels but a slightly better map count. (liquipedia.net) Apex Legends adds a different kind of concern because this is not even a standard 100 Thieves team. The roster competing under the name Crazy Thieves is a collaboration between 100 Thieves and Crazy Raccoon that formed on January 7, 2026 with Evan “Verhulst” Verhulst, Josue “Phony” Ruiz, and Noyan “Genburten” Ozkose. (liquipedia.net) That means a bad Apex weekend is not just a bad placement on a standings page. It is a stumble from a superteam-style project that was built to hit immediately, in an Apex Legends Global Series Americas Pro League split where only one regional-final winner and 12 other top regular-season teams reach the Split 1 Playoffs. (liquipedia.net, liquipedia.net, algs.ea.com) 100 Thieves has built its brand on being a multiplatform esports organization, so the standard is not “does one roster look decent.” The standard is whether Counter-Strike, Rainbow Six, Marvel Rivals, and Apex can all hold up at once, and this week showed the opposite: one team missed qualification, one team started winless, one team barely advanced, and one partnership roster is already under pressure. (liquipedia.net, liquipedia.net, liquipedia.net, [liquipedia.net](https://liquipedia.net/apexlegends/Apex_L