GeForce NOW adds five games

NVIDIA’s GeForce NOW added five titles this week — highlights include Honkai: Star Rail v4.1 'Unraveled for Daybreak', Screamer, King’s Quest and Battletech — all streamable across Windows, macOS, Android and web. ( ) NVIDIA also pushed a hotfix display driver (v596.02) to fix stuttering in Arknights: Endfield, and streaming now works to many VR headsets while Meta keeps Horizon Worlds’ VR support alive into 2026. ( )

NVIDIA’s official GFN Thursday post notes one of this week’s newly added releases is listed as “GeForce RTX 5080‑ready” on Steam and that another of the additions arrived via Ubisoft on March 25, while a different library entry is available through Xbox/Game Pass listings — details the company flagged in its catalog update. (blogs.nvidia.com) GeForce NOW’s recent platform upgrades include a VR framerate bump: the service began offering up to 90 frames per second on supported standalone headsets starting March 19, 2026, with Apple Vision Pro, Meta Quest devices and Pico headsets explicitly called out. (blogs.nvidia.com) NVIDIA positions the 90 fps VR toggle as an Ultimate‑tier feature for smoother cloud‑streamed experiences, while the company separately highlighted a 4K/120 fps pathway for Vision Pro through its CloudXR tech. (blogs.nvidia.com) The GeForce Hotfix Display Driver 596.02 was published as a small targeted release based on the GeForce 595.97 WHQL driver and is distributed specifically to address stuttering observed in Arknights: Endfield on Windows systems. (nvidia.custhelp.com) Vendor and press notes confirm the 596.02 package is intended as a rapid hotfix channel (rather than a full WHQL release) and is available for Windows 10 and 11 users who reported the frame‑timing issues. (nvidia.custhelp.com) Meta’s reversal on Horizon Worlds was announced March 19, 2026 — CTO Andrew Bosworth signaled that the company will keep existing VR worlds accessible on Quest rather than shutting VR access on June 15, 2026, while shifting future emphasis toward mobile. (glassalmanac.com) GeForce NOW’s concurrent moves — new catalog entries, GOG and Xbox/Game Pass integration and faster VR streaming — reflect the platform’s GDC‑era push to improve discovery and headset compatibility ahead of broader cloud‑gaming rollouts. (beebom.com)

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