CD PROJEKT FY2025 Briefing
CD PROJEKT published its FY2025 earnings conference as an audio webcast this week — the call gives investors fresh read‑throughs on revenue, pipeline updates and management tone for the gaming group (youtube.com). For anyone tracking tech and gaming exposure, the webcast is a primary source for guidance and product timing signals (youtube.com).
CD PROJEKT reported FY2025 sales revenue of PLN 866.99 million, EBIT of PLN 470.65 million and consolidated net profit of PLN 594.71 million, with net profitability of continuing operations at 60.1%. (cdprojekt.com)) The company said Cyberpunk‑related sales rose 12% to PLN 671.92 million while Witcher‑related sales fell 19% to PLN 154.91 million year‑over‑year. (cdprojekt.com)) CD PROJEKT invested more than PLN 513 million in 2025 into future releases, naming The Witcher 4 and Cyberpunk 2 as primary development priorities and confirming work has started on a new proprietary IP codenamed Hadar. (cdprojekt.com)) The group completed the sale of its GOG digital‑distribution unit to co‑founder Michał Kiciński for PLN 90.7 million, and management said a distribution agreement will keep future CD PROJEKT RED titles available on GOG. (cdprojekt.com)) FY2025 includes a PLN 73.84 million after‑tax gain recorded in discontinued operations related to the disposal of GOG shares, which materially boosted the year’s net profit line. (cdprojekt.com)) Management framed the quarter as an “upscaling” phase — noting multiple AAA projects are ramping and reaffirming long‑term support for existing titles — and indicated development spending and headcount are expected to rise further in 2026. (cdprojekt.com)) Operational line items showed research and development costs declined to PLN 38.60 million (‑51% YoY) while selling expenses climbed to PLN 119.21 million (+29% YoY), reflecting shifts in spend mix during the ramp. (cdprojekt.com))