Factorio: nothing new

No major Factorio DLC or expansion was announced this week — Factorio didn’t appear in March 16 release roundups — but the community is active, with forum threads pushing for quality‑of‑life features like electric‑network color coding in remote view and questions about multiplayer Steam/website compatibility release roundup forum1 forum2.

The remote‑map interactions that community members reference were introduced in Friday Facts #380 on Oct. 13, 2023, which added remote opening, ghost items, and instant rotation as part of the 2.0-era remote view changes. (factorio.com) A community suggestion for electric‑network color coding in remote view was posted by user LordChristios on Mar. 16, 2026 at 21:09 CET and currently shows a single post in the Ideas & Suggestions forum thread. (forums.factorio.com) A separate technical thread about Steam vs. website multiplayer compatibility was started by Firefly05 on Mar. 16, 2026 at 17:37, and Global Moderator Loewchen replied the same day at 18:20 saying players must install the Steam copy to connect via Steam. (forums.factorio.com) Factorio’s stable branch is on version 2.0.73, promoted to stable on Jan. 23, 2026, with patch notes citing fixes to rocket‑silo launches and GUI‑mods behavior. (steamdb.info) The official Roadmap notes that work on Factorio 2.1 will begin only after bugfixing for 2.0 and the Space Age expansion, and that 2.1 is intended to contain finishing touches rather than a large content jump. (wiki.factorio.com) Players already use community mods to get similar visuals and diagnostics today, including a CustomCircuitColors discussion on the mod portal and a Circuit‑Visualizer project on GitHub as concrete alternatives. (mods.factorio.com)

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