Switch 2 Momentum
- Nintendo Switch 2 was the No.1 hardware platform in the U.S. in March 2026, per Circana data. (mynintendonews.com) - The console’s software pipeline shows Dinkum launching on Switch 2 and To a T set for June 11, 2026. ( ) - Insider chatter also pegs the first limited-edition Switch 2 to a rumored Ocarina of Time remake. (indy100.com)
Nintendo's Switch 2 was the top-selling hardware platform in the U.S. in March 2026, according to Circana data reported this week. (gamesindustry.biz) Circana says March hardware spending rose to $500 million, a 69% increase year‑over‑year driven by Switch 2 sales. (mediaplaynews.com) The Switch 2 led both unit and dollar sales for March and year‑to‑date 2026, with the PlayStation 5 placing second; Circana also reports Switch 2 unit sales are 12% higher than the original Switch's in its first ten months. (gamesindustry.biz) Third‑party and indie support is arriving: KRAFTON and developer James Bendon launched a Nintendo Switch 2 edition of Dinkum this week alongside the game's Steam first‑anniversary "The Great Bite" update. (gamespress.com) Publisher Annapurna Interactive and developer uvula have scheduled Keita Takahashi’s narrative title to a T for release on Switch 2 on June 11, 2026. (gonintendo.com) Insider posts from leakers such as Shpeshal Nick and others claim Nintendo plans a limited‑edition Switch 2 tied to a rumored Ocarina of Time remake, but those posts are unconfirmed by Nintendo. (vice.com 1) (vice.com 2) Multiple outlets summarizing the leaks note the tipsters' names and say any Zelda‑themed console should be treated skeptically until Nintendo issues official word. (gameshub.com) Nintendo has a history of releasing Zelda‑branded special consoles with major franchise launches, a pattern commentators cite when assessing the current rumors. (nintendoinquirer.com) As of April 22, 2026, Nintendo has not confirmed the alleged limited edition or an Ocarina remake; for now, Circana's March figures and the confirmed port schedule leave Switch 2 with clear commercial momentum into mid‑2026. (gamesindustry.biz)