Season 22 gameplay changes

Rocket League Season 22 just added visible MMR, more realistic training modes, flip‑reset visual/audio cues, and clearer boost‑pad charge indicators — all aimed at tightening competitive play and practice quality patch notes. Visible MMR should make rank progression more transparent, while the new training tools and cues target high‑skill mechanics like flip resets directly patch notes.

Season 22 went live March 11, 2026 as part of patch v2.66 (scheduled March 10–11, 2026). (rocketleague.com) Visible MMR is an opt‑in display—players “can opt to see” their numerical MMR—and Psyonix also applied a soft rank reset to all Ranked playlists for the new season. (store.epicgames.com) Psyonix defines a flip reset as regaining a dodge after touching the ball with three or more wheels, and the new indicator appears as an unobtrusive flash beneath the vehicle that only the player can see or hear (and can be disabled). (store.epicgames.com) Training tools were updated so tutorial scenarios can be randomized—Psyonix added toggles that change setups and bounces to make practice less rote and more game‑like under the “Custom Training Settings Update.” (store.epicgames.com) Boost pads now show a refilling progress visualization on the pad itself, and the patch also adds an “Override Boost Audio” option to let players control boost sound cues. (store.epicgames.com) Season 22 includes new competitive features: Weekly Cash Cups hosted via Repeat.gg (link/setup noted in the notes), conversion of unspent Season 21 tournament credits into rewards, an RLCS shop refresh that adds 19 goal explosions, and a Season 22 Rocket Pass starring the BMW M2 Racing, Zefira, and Maven car bodies (Dominus hitbox). (rocketleague.com)

Get your own daily briefing

Scout delivers personalized news, insights, and conversations tailored to your role and industry.

Download on the App Store

Shared from Scout - Be the smartest in the room.