Ubisoft opts out Disc to Digital

- Microsoft’s Xbox disc-to-digital program launched to Insiders on August 31, and player testing this week showed some publishers’ games are not participating. - VGC reported on September 1 that Ubisoft titles appeared unsupported, while community tracking and social posts also flagged Square Enix and Bandai Namco. (videogameschronicle.com) - Microsoft said eligibility can change over time and varies for technical, licensing, publishing, manufacturing or other factors. (overclock3d.net)

Microsoft’s new Xbox disc-to-digital feature is live for Xbox Insiders, but early testing has also surfaced a limit that matters to players with large physical libraries: support is not universal. Xbox announced the feature on August 26 and began Insider testing on August 31, saying players can insert supported Xbox One and Xbox Series X discs and receive a digital entitlement tied to that game. This week’s reporting and player posts indicate that some publishers’ games are not currently participating. (videogameschronicle.com) VGC reported on September 1 that Ubisoft titles appeared unsupported in early testing, while community trackers and social posts circulated claims that Square Enix and Bandai Namco discs were also being rejected. (overclock3d.net) ### What is Microsoft actually offering with disc-to-digital? Xbox said on August 26 that the program lets players “claim a digital entitlement” by inserting a supported Xbox One or Xbox Series X disc and launching the game. Once that entitlement is granted, Microsoft said, players can use digital benefits including Xbox Play Anywhere and Xbox Cloud Gaming where those features are supported. (news.xbox.com) Microsoft also said the original physical disc “continues to work exactly as it always has,” and described the feature as part of a broader game-preservation effort. The initial rollout covers “thousands of titles,” not the full Xbox disc catalog. (videogameschronicle.com) ### Why are players saying Ubisoft, Square Enix and Bandai Namco are missing? VGC reported on September 1 that “it appears that Ubisoft titles aren’t supported” in the current Insider rollout, citing player testing as users began checking which discs did and did not convert. That report did not say Ubisoft had publicly confirmed an opt-out. (purexbox.com) Community tracking cited by Overclock3D said some discs return a “not participating in digital licensing” message. Overclock3D said Ubisoft, Sega and Bandai Namco had the weakest support in those early tests, with “no, or very few, supported games,” and said that “may be due to a publisher opt-out, or some other unknown reason.” (purexbox.com) Social posts then widened the claim set. The thread referenced in the source material named Ubisoft, Square Enix and Bandai Namco as reported non-participants, but the public evidence visible so far is still based on player tests and screenshots rather than formal statements from those publishers. (videogameschronicle.com) ### Has Microsoft explained why some discs work and others do not? Microsoft’s published rules say eligibility is not fixed. The company says not all Xbox One or Xbox Series X game discs are eligible, and that eligibility “may change over time.” (overclock3d.net) The same Microsoft language says support varies because of “technical, licensing, publishing, manufacturing, and other factors.” Microsoft’s broader digital-goods rules also say digital goods are licensed, not sold, and can be governed by additional service-specific terms. (videogameschronicle.com) ### Does the feature replace the disc permanently? Microsoft’s wording suggests no. Overclock3D, citing Xbox’s rules text, reported that a disc-to-digital license is associated with the qualifying disc and that access to some benefits may be “limited or revoked” if the user loses, sells or gives away that disc. (overclock3d.net) That means the feature is closer to an added digital entitlement tied to continued possession than a clean one-time conversion into an unrestricted standalone digital purchase, based on the rules Microsoft has published so far. (overclock3d.net) ### What should players watch next? August 31 was only the Insider test start, and Microsoft said on launch that it was “starting with thousands of titles” and would “continue to add more over time.” The company has not, in the material reviewed here, published a complete publisher-by-publisher participation list. (overclock3d.net) The next concrete step is further rollout beyond Xbox Insiders and any updated compatibility information from Microsoft or the publishers named in player reports — Ubisoft, Square Enix and Bandai Namco. (videogameschronicle.com) (purexbox.com) (overclock3d.net)

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