Elden Ring patch lands

FromSoftware pushed recent patch notes for Elden Ring: Shadow of the Erdtree that introduce balance tweaks and bug fixes — community reaction has been generally positive about the quality-of-life and balance changes patch analysis.

FromSoftware released balance-focused update version 1.14 on September 11, 2024, targeting Shadow of the Erdtree’s endgame and PvP systems official notes). The patch specifically altered the DLC final boss’ opening action pattern, tweaked multiple attack animations and hitboxes, and lowered certain damage and stamina values to reduce one-shot scenarios. Windows Central). Several weapon and skill adjustments landed alongside the boss tuning: power‑stanced Spears and Backhand Blades took PvP damage reductions, and the initial uncharged heavy attack was sped up across many weapon move‑sets to smooth pacing Windows Central). Follow‑up updates targeted technical and QoL issues: patch 1.15 (October 2, 2024) fixed the Shadow Keep Church District cutscene replay and a Golem Fist damage bug Bandai Namco), while later regulation updates addressed temporary stat‑boost persistence and platform‑specific framerate problems in 1.16 Bandai Namco). Media and community posts highlighted relief at visibility and timing tweaks for the final fight, with outlets noting video comparisons and player demos shared on Reddit showing clearer telegraphs post‑patch OpenCritic). Bandai Namco/FromSoftware signalled ongoing support—each official patch page closes by saying further updates will be distributed—so expect more small balance or bug‑fix releases rather than another large meta overhaul this quarter Bandai Namco).

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