Movement Breaks for Classroom Resets

The "Floor Is Lava" video showcases a highly interactive approach for resetting classroom energy between activities using themed movement and physical challenges.

"Floor Is Lava" can be adapted to different subjects by changing the questions asked at each safe zone. For example, in a history lesson, students could only step on "safe" spots after correctly answering a historical question. The game naturally encourages teamwork, as students often help each other reach the safe zones. This collaborative element can be emphasized by assigning group challenges or rewarding collective success. Integrating STEAM elements is straightforward; challenges could involve building simple structures to cross "lava" or solving math problems to unlock the next safe zone. This combines physical activity with cognitive skills, reinforcing learning in a fun, memorable way.

Get your own daily briefing

Scout delivers personalized news, insights, and conversations tailored to your role and industry.

Download on the App Store

Shared from Scout - Be the smartest in the room.