Unreal Indie Games Week set
Unreal Indie Games Week is scheduled April 13–17, giving indie developers focused showcase and tooling sessions tied to Unreal Engine workflows (x.com). The event appears on developer calendars as a short‑form, themed week of content and showcases for small teams (x.com).
Epic Games will run Unreal Indie Games Week from April 13 through April 17, with daily online interviews and livestreams aimed at independent developers. (unrealengine.com) The schedule page, published April 9, says the week will feature studio spotlights, development tips, and workflow sessions across Epic’s channels. Epic says it will add content each day during the five-day run. (unrealengine.com) Epic’s lineup names four game features on specific days: *Beastro* on April 13, *Out of Words* on April 14, *Mixtape* on April 16, and *Dispatch* on April 17. The same page says the event will also include livestreams tied to Unreal Engine 5, Epic Online Services, MetaHuman, and Unreal Editor for Fortnite. (unrealengine.com) Unreal Engine is Epic’s game-development software, and these sessions are framed as practical walkthroughs for small teams using Epic’s tools to build and ship games. Epic’s indie hub describes a broader “Epic for Indies” push that bundles community, learning resources, store distribution, Fab assets, RealityScan, and MetaHuman under one umbrella. (dev.epicgames.com) The event arrives as Epic keeps adding indie-focused programming around Unreal Engine rather than limiting announcements to large conferences like Unreal Fest. The forum post promoting the week points developers to interviews, blogs, and “Inside Unreal” streams built around specific production problems and studio case studies. (forums.unrealengine.com) Epic’s forum announcement says one stream will cover Epic Online Services with developers from *Abiotic Factor* and *Midnight Ghost Hunt*. Another will feature Timberline Studio on building *Beastro* in Unreal Engine 5, and another will focus on lower-cost MetaHuman workflows with creator Sir Wade Neistadt. (forums.unrealengine.com) The same post says April 17 will include a dedicated livestream for Fortnite developers with Brian “Lionheart” Grayson of Ghost Gaming. That expands the week beyond traditional premium games into Unreal Editor for Fortnite, which Epic pitches as a way to build and publish new Fortnite experiences with Unreal Engine 5 tools. (forums.unrealengine.com; dev.epicgames.com) Epic is also tying the week to its asset marketplace. The event page says the Fab Spring Sale starts next week with “thousands of discounted products,” linking the programming to the tools and art packs many small studios use to speed up production. (unrealengine.com) For developers, the immediate takeaway is simple: Epic has set a five-day, online-only programming block starting Sunday, April 13, and says new interviews and streams will roll out across the week. (unrealengine.com)