'Assassin's Creed' Creative Director Departs Ubisoft
Clint Hocking, the Creative Director for the upcoming 'Assassin's Creed Hexe,' has left Ubisoft. Jean Guesdon, the new Head of Content for the Assassin's Creed brand, will reportedly step in to oversee the project's creative direction.
- This is Clint Hocking's second departure from Ubisoft; he first left in 2010 after directing *Far Cry 2*, stating he felt "too comfortable" and wanted a new challenge. In the interim, he worked in senior roles at LucasArts, Valve, and Amazon Game Studios before returning to Ubisoft in 2015. - His departure occurs amidst a broader corporate restructuring at Ubisoft, which has included the appointment of a new leadership team to oversee the entire Assassin's Creed brand and cost-cutting measures like studio closures. - Jean Guesdon, who is taking over *Hexe*, is a franchise veteran who has been with Ubisoft since 2005 and previously served as the creative director on two highly-regarded titles in the series: *Assassin's Creed IV: Black Flag* and *Assassin's Creed: Origins*. - *Assassin's Creed Hexe* is rumored to be set during the 16th-century witch trials in the Holy Roman Empire and has been described by Ubisoft as a "very different type of Assassin's Creed game" and potentially the darkest entry in the series. - Before leading *Hexe*, Hocking's most recent directorial credit was for *Watch Dogs: Legion*, a title that received a mixed critical reception upon its release in 2020. - The role of a creative director is to establish and maintain the core vision for a game, influencing everything from story and art style to gameplay mechanics. A mid-development change in this leadership position can introduce new creative priorities and potentially impact the project's timeline.