X-Plane 12.4.1 Beta Improves CPU Performance
X-Plane 12.4.1 Beta released with CPU performance and stability improvements, X1000 enhancements, and new scenery [https://x.com/XPlaneOfficial/status/2031754618531684800]. How significant are the CPU performance gains?
The 12.4.1 beta incorporates multi-threaded scenery processing, which utilizes multiple CPU cores to prepare scenery for rendering, leading to performance improvements, especially in areas with dense scenery. Users with multi-core CPUs are most likely to see these gains, but it depends on the specific hardware configuration. Internal tests show CPU time reductions between 28% and 38% across different performance percentiles when comparing X-Plane 12.3.0 and 12.4.0. The most significant improvements were seen in the most demanding scenarios. One user reported that their CPU time went from .0350 to .0130, while their GPU utilization jumped from 45% to 99%. The update also brings enhancements to the X1000 avionics suite, including a vertical profile view, obstacle display, and improved trip planning. Terrain, traffic, and weather pages have been added to the X430 and X530. The X1000 also gets wind-based vector tracking and system customization. A new custom airport, LEBB Bilbao Airport, has been added, along with new scenery library assets such as animated cranes, RVs, and more car variations. These additions aim to create more realistic and lived-in airport environments.