Capcom bans genAI use
A social roundup flagged Capcom’s decision to forbid use of generative AI for content creation, while noting Square Enix topped Metacritic for 2025 and Crimson Desert has sold 3 million copies — a mix of policy and industry benchmarks worth watching. The post packaged several ecosystem moves that affect IP policy and market perception. (x.com)
Capcom told individual investors during an online Q&A on February 16, 2026 that it will “not implement material generated by AI into our game content,” a position the company published as a Q&A summary on March 23, 2026. (pcgamesn.com) The company said it will nonetheless “actively utilize” generative AI to boost development efficiency across internal workflows, citing testing in graphics, sound and programming teams rather than deployment of AI‑created assets in final releases. (respawn.outlookindia.com) That investor stance preceded NVIDIA’s DLSS 5 reveal on March 16, 2026, which used Resident Evil Requiem in its demo and prompted reports that some Capcom developers learned of the partnership only when the demo went public. (nvidia.com) Metacritic’s 16th Annual Game Publisher Rankings for 2025, published March 25, 2026, placed Square Enix first with an average Metascore of 84 across nine 2025 releases and a 100% rate of “positive” critic scores for those titles. (metacritic.com) Pearl Abyss confirmed Crimson Desert launched March 19, 2026 and sold roughly 2 million copies in its first day before surpassing 3 million copies worldwide within four to five days, a performance that helped push Pearl Abyss’s shares up about 27.76% on March 25, 2026. (ign.com)