Born 64 developer posts 2018 comparison
- Retro1983 posted a side-by-side Born64 comparison video on May 20, showing the game's 2026 visuals against a 2018 version and urging users to wishlist it. - The clearest detail was the split-screen before-and-after clip, paired with a direct call to “wishlist today” and a link to the game's itch.io page. - Born64 is also listed as “Coming soon” on Steam, where Retro1983 says it plans an Early Access release.
Retro1983 used a short post on X on May 20 to show how Born64 has changed over time. The developer shared a split-screen video comparing the game’s current look in 2026 with an older 2018 build and told users to wishlist the project, according to the post cited in the social briefing. The clip centered on visual differences rather than a new release date or gameplay feature reveal. The post also linked users to the game’s itch.io wishlist page, the briefing said. ### What exactly did the developer post? The May 20 X post showed Born64 in a side-by-side format, with 2026 footage placed against 2018-era visuals, according to the briefing and the linked social post. The caption explicitly asked viewers to add the game to their wishlists and directed them to an itch.io page. The comparison format matters because it gave viewers a direct before-and-after look at the project’s art direction. (store.steampowered.com) Rather than announcing a launch date, the post used the visual contrast itself as the update. ### What is Born64? Born64 is listed on Steam as an action-adventure game “inspired by the nostalgic 64-bit era of the ’90s.” Its Steam page says players will explore dungeons and that the game is “Coming soon.” The page identifies Retro1983 as both developer and publisher. (x.com) Time Extension reported in October 2025 that the project was being built in Unreal Engine 5 while aiming to mimic Nintendo 64-era constraints. (x.com) That report said the solo developer described the game as designed with polygon-count and texture-size limits in mind. ### Why compare 2026 footage with 2018 footage? (store.steampowered.com) The 2018-versus-2026 framing gave Retro1983 a way to show elapsed development without publishing a long roadmap. The post highlighted changes in presentation and polish, based on the side-by-side clip described in the briefing. Time Extension said in 2025 that Born64 had less than half a year of development work in place at that stage and that the developer planned to use Early Access to help fund continued work. (timeextension.com) The new comparison post fits that pattern of showing progress publicly while building wishlist interest. That connection is an inference based on the developer’s earlier stated funding plan and the new wishlist push. (x.com) ### Where can players wishlist it now? The May 20 post linked to an itch.io wishlist page, according to the briefing. Born64 also has a Steam store page where users can wishlist the game and where the release window is still listed only as “Coming soon.” Steam’s store text also says the developers intend to release Born64 in Early Access as a work in progress and develop it with player feedback. (timeextension.com) That gives potential players two public places to track the project: the itch.io wishlist linked from X and the Steam page maintained by Retro1983. ### What comes next for the project? Born64 does not yet have a dated launch announcement on Steam. (x.com) The next concrete milestone visible publicly is the planned Early Access release, which Steam still labels as forthcoming rather than scheduled for a specific day. Retro1983’s most recent public step, based on the May 20 post, was to turn attention toward wishlists rather than timing. (store.steampowered.com) For now, the clearest places to watch are the developer’s X account, the itch.io wishlist link referenced in that post, and the Steam page where release-status changes would appear first. (x.com)