WoW Midnight: Crafting Concerns Emerge
An urgent warning is circulating in the WoW community about upcoming changes to professions and crafting, potentially ruining them for the rest of the expansion [https://eu.forums.blizzard.com/en/wow/t/urgent-next-week-proffesionscrafting-will-be-ruined-for-the-rest-of-the-expansion/610219]. Players invested in these economies should monitor the discussions closely, as it could drastically change gameplay.
The concerns stem from significant alterations to professions in the upcoming *Midnight* expansion. These changes aim to simplify crafting, streamline progression, and strengthen the identity of each profession. A major point of contention is the reduction in quality tiers for gathered materials and consumables, from three to two. While intended to reduce inventory clutter, some players fear this will negatively impact the market and the value of certain materials. The "Spark" system is also being reworked; players will now receive one full Spark of Radiance weekly instead of earning fragments. Crafting requirements are increasing, with most items needing two Sparks and two-handed weapons requiring four. Artisan's Acuity, a currency from *The War Within*, is being replaced by profession-specific Artisan's Moxie. This currency is mainly for buying new recipes, preventing players from "shuffling" professions to gain extra currency early on. Silvermoon City will also become a major profession hub, featuring dedicated crafting zones.