GGMods launches April 13

GGMods is set to go live April 13 with full pay transparency and support for 40 games — and it’s kicking off with a 'Spring Madness 2026 Modathon' featuring community prizes to spotlight professional modders. The platform aims to change how creators monetize mods for titles including Minecraft, Skyrim and Stardew Valley. ( )

The month‑long Modathon tied to the launch carries $7,000 in cash prizes plus $1,000 in Steam gift cards, and the five games spotlighted will be the titles with the most creator uploads before the event cutoff. (polygon.com) During its soft launch the platform already hosted more than 3,000 mods and recorded roughly 8,000 downloads across 84 registered modders. (polygon.com) Authors who meet the Founding Modders Program threshold — defined as 1,000,000+ unique downloads across their mods — can receive a cash advance, private Discord access, early feature access, and are allowed to mirror existing work without exclusivity requirements. (ggmods.com) Earnings flow through GGMods Points (GGP): the site’s monetization rules award 10 GGP for each unique main‑file download and 3 GGP for each unique optional‑file download, and those points are cash‑eligible under the platform’s payout system. (ggmods.com) The company has advertised salaried contracts for select creators and “Completion Grants” to fund larger projects, while promising educational programming such as technical workshops and community events to support creator development. (thegamer.com) A paid Premium tier will remove ads and enable instant downloads for subscribers, positioning that product as one revenue stream alongside creator payouts and event prize funding. (ggmods.com)

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