Switch 2: FPS Cap Removed

Nintendo Everything says the Content Warning 1.23.0 update for the Switch 2 will remove the console’s FPS cap, a performance improvement many players have been waiting for. (nintendoeverything.com) The patch notes are presented as platform‑level changes, suggesting multiple titles could see smoother frame‑rates once the update rolls out. (nintendoeverything.com)

A frame-rate cap is a speed limit for how many images a game can show each second, and Landfall says Content Warning’s next Switch 2 patch removes that limit on Nintendo’s newer console. (nintendoeverything.com) Nintendo Everything reported on April 17 that version 1.23.0 is announced but not yet live on Switch 2 and Switch, and its listed Switch 2 change is simple: “FPS cap removed on Switch 2.” (nintendoeverything.com) Landfall’s official Steam patch notes for 1.23.0 list the broader fixes tied to the same update, including mute fixes, inverted vertical and horizontal controller options, clearer room-code messaging, and a fix that keeps some extracted videos watchable even if they fail for other players. (steamcommunity.com) Those same Landfall notes also say crossplay on Nintendo Switch 1 and Switch 2 will be disabled “for a few days” because the Nintendo patch is taking longer to pass, which points to certification still being in progress on April 17. (steamcommunity.com) Frame rate is measured in frames per second, or fps, and a higher number usually means motion looks smoother and controller input feels more immediate if the hardware can keep up. Nintendo says Switch 2 supports frame rates up to 120 fps in compatible games and variable refresh rate up to 120 hertz on its built-in display. (nintendo.com, nintendo.com) That matters here because Nintendo Everything says Content Warning currently runs on Switch 2 “pretty similarly” to the Switch 1 version, so removing the cap could let the newer hardware push beyond that older ceiling when scenes are light enough. (nintendoeverything.com) Content Warning first launched on PC on April 1, 2024, and Landfall said on April 1, 2026 that it had just launched the game on PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch 1 and 2, while also adding crossplay to Steam. (store.steampowered.com, steamcommunity.com) The game is built around four-player online co-op runs where players film monsters, upload the footage, and earn in-game money from views, which makes performance dips more noticeable when voice chat, physics, and multiplayer chaos all hit at once. (store.steampowered.com) For Switch 2 owners, the immediate takeaway is narrower than “the whole console got uncapped”: the published note is attached to Content Warning version 1.23.0, and the gain players actually feel will depend on how often the game can render above its old limit after the patch arrives. (nintendoeverything.com, steamcommunity.com)

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